34 #ifndef EMANENEMSTATEFULLAYER_HEADER_    35 #define EMANENEMSTATEFULLAYER_HEADER_    80     void start() 
override;
    86     void destroy() 
throw() 
override;
   109                            const void * arg) 
override;
   125     std::unique_ptr<NEMLayer> pLayer_;
   130 #endif // EMANENEMSTATEFULLAYER_HEADER_ std::string Serialization
 
NEMStatefulLayer(NEMId id, NEMLayer *pLayer, PlatformServiceProvider *pPlatformService)
 
A Packet class that allows upstream processing to strip layer headers as the packet travels up the st...
 
The Registrar interface provides access to all of the emulator registrars. 
 
void setDownstreamTransport(DownstreamTransport *pDownstreamTransport) override
 
std::list< const ControlMessage * > ControlMessages
 
void changeState(NEMLayerState *pState)
 
Base class for NEMLayer containers. Builders construct NEMLayer objects to contain derived instances ...
 
void processConfiguration(const ConfigurationUpdate &update) override
 
void setUpstreamTransport(UpstreamTransport *pUpstreamTransport) override
 
void configure(const ConfigurationUpdate &update) override
 
void processUpstreamControl(const ControlMessages &msgs) override
 
void processDownstreamControl(const ControlMessages &msgs) override
 
Specialized packet the allows downstream processing to add layer specific headers as the packet trave...
 
void initialize(Registrar ®istrar) override
initialize 
 
void postStart() override
 
void processUpstreamPacket(UpstreamPacket &pkt, const ControlMessages &msgs) override
 
void processDownstreamPacket(DownstreamPacket &pkt, const ControlMessages &msgs) override
 
Encapsulated behavior associated with an NEMLayer depending on the layer's current context...
 
std::vector< ConfigurationNameAnyValues > ConfigurationUpdate
 
UpstreamTransport allows for processing upstream data and control messages. Upstream packets and cont...
 
A layer stack that enforces component state transition rules. The stateful layer is not a fully funct...
 
Clock::time_point TimePoint
 
DownstreamTransport allows for processing downstream data and control messages. 
 
void processTimedEvent(TimerEventId eventId, const TimePoint &expireTime, const TimePoint &scheduleTime, const TimePoint &fireTime, const void *arg) override
 
void processEvent(const EventId &eventId, const Serialization &serialization) override