EMANE  1.2.1
eventgeneratormanager.h
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33 
34 #ifndef EMANEAPPLICATIONEVENTGENERATOR_HEADER_
35 #define EMANEAPPLICATIONEVENTGENERATOR_HEADER_
36 
37 #include "emane/component.h"
38 #include "emane/eventgenerator.h"
39 #include "emane/buildable.h"
40 
41 #include <memory>
42 #include <uuid.h>
43 
44 namespace EMANE
45 {
46  namespace Application
47  {
57  public Buildable
58  {
59  public:
64 
70  virtual void add(std::unique_ptr<EventGenerator> & pEventGenerator) = 0;
71 
77  const uuid_t & getUUID() const
78  {
79  return uuid_;
80  }
81 
82  protected:
88  EventGeneratorManager(const uuid_t & uuid)
89  {
90  uuid_copy(uuid_,uuid);
91  }
92 
93  uuid_t uuid_;
94  };
95  }
96 }
97 
98 #endif // EMANEAPPLICATIONEVENTGENERATOR_HEADER_
virtual void add(std::unique_ptr< EventGenerator > &pEventGenerator)=0
A interface to mark objects with a unique application wide build Id. Builders manipulate buildable ob...
Definition: buildable.h:49
Deployment event server interface.
Definition: agent.h:43
Generic interface used to configure and control all components.
Definition: component.h:81