EMANE  1.2.1
eventgeneratorfactory.h
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33 
34 #ifndef EMANEEVENTGENERATORFACTORY_HEADER_
35 #define EMANEEVENTGENERATORFACTORY_HEADER_
36 
37 #include "emane/eventgenerator.h"
38 
39 namespace EMANE
40 {
50  {
51  public:
59  EventGeneratorFactory(const std::string & sLibraryName);
60 
61 
63 
70 
76  void destoryEventGenerator(EventGenerator * pGen) const;
77 
78  private:
79  using CreateEventGeneratorFunc = EventGenerator * (*)(PlatformServiceProvider * pPlatformService);
80  using DestroyEventGeneratorFunc = void (*)(EventGenerator*);
81 
82  void * pLibHandle_;
83  CreateEventGeneratorFunc createEventGeneratorFunc_;
84  DestroyEventGeneratorFunc destroyEventGeneratorFunc_;
85  };
86 }
87 
88 #endif //EMANEEVENTGENERATORFACTORY_HEADER_
89 
Factory for creating EventGenerators. The factory manages the DLL allowing for the creation of multip...
void destoryEventGenerator(EventGenerator *pGen) const
The PlatformServiceProvider interface provides access to emulator services.
Base class for all event generators.
EventGeneratorFactory(const std::string &sLibraryName)
EventGenerator * createEventGenerator(PlatformServiceProvider *pPlatformService) const
Definition: agent.h:43