EMANE  1.2.1
eventagentbuilder.h
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33 
34 #ifndef EMANEAPPLICATIONEVENTAGENTBUILDER_HEADER_
35 #define EMANEAPPLICATIONEVENTAGENTBUILDER_HEADER_
36 
39 
40 #include <string>
41 #include <list>
42 #include <memory>
43 
44 namespace EMANE
45 {
46  namespace Application
47  {
48  using EventAgents = std::list<std::unique_ptr<EMANE::EventAgent>>;
49 
57  {
58  public:
63 
68 
85  std::unique_ptr<EventAgentManager>
86  buildEventAgentManager(const uuid_t & uuid,
87  EventAgents & agents,
88  const ConfigurationUpdateRequest& request);
89 
108  std::unique_ptr<EventAgent>
110  const std::string & sLibraryFile,
111  const ConfigurationUpdateRequest & request,
112  bool bSkipConfigure = false);
113  };
114  }
115 }
116 
117 #endif //EMANEAPPLICATIONEVENTAGENTBUILDER_HEADER_
std::unique_ptr< EventAgentManager > buildEventAgentManager(const uuid_t &uuid, EventAgents &agents, const ConfigurationUpdateRequest &request)
std::uint16_t NEMId
Definition: types.h:52
std::vector< ConfigurationNameStringValues > ConfigurationUpdateRequest
Provides methods for constructing event agents and a manager to contain and control them as a group...
std::unique_ptr< EventAgent > buildEventAgent(EMANE::NEMId nemId, const std::string &sLibraryFile, const ConfigurationUpdateRequest &request, bool bSkipConfigure=false)
Definition: agent.h:43
std::list< std::unique_ptr< EMANE::EventAgent > > EventAgents