EMANE  1.2.1
eventagent.h
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33 
34 #ifndef EMANEEVENTAGENT_HEADER_
35 #define EMANEEVENTAGENT_HEADER_
36 
37 #include "emane/component.h"
38 #include "emane/types.h"
40 #include "emane/componenttypes.h"
41 #include "emane/buildable.h"
42 
43 #include <list>
44 
45 namespace EMANE
46 {
52  class EventAgent : public Component,
53  public PlatformServiceUser,
54  public Buildable
55  {
56  public:
60  virtual ~EventAgent(){}
61 
62  protected:
63  EventAgent(NEMId id, PlatformServiceProvider *pPlatformService) :
64  PlatformServiceUser(pPlatformService),
65  id_(id)
66  {}
67 
69  };
70 }
71 
72 #define DECLARE_EVENT_AGENT(X) \
73  extern "C" EMANE::EventAgent * create(EMANE::NEMId id, EMANE::PlatformServiceProvider *p) \
74  {return new X(id,p);} \
75  extern "C" void destroy(EMANE::EventAgent * p) \
76  {delete p;}
77 
78 #endif //EMANEEVENTAGENT_HEADER_
79 
Platform service user interface that provides access to the platform services.
The PlatformServiceProvider interface provides access to emulator services.
virtual ~EventAgent()
Definition: eventagent.h:60
EventAgent(NEMId id, PlatformServiceProvider *pPlatformService)
Definition: eventagent.h:63
A interface to mark objects with a unique application wide build Id. Builders manipulate buildable ob...
Definition: buildable.h:49
Base class for all event agents.
Definition: eventagent.h:52
std::uint16_t NEMId
Definition: types.h:52
Definition: agent.h:43
Generic interface used to configure and control all components.
Definition: component.h:81