EMANE  1.0.1
eventagentfactorymanager.h
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33 
34 #ifndef EMANEEVENTAGENTFACTORYMANAGER_HEADER_
35 #define EMANEEVENTAGENTFACTORYMANAGER_HEADER_
36 
37 #include "eventagentfactory.h"
38 #include "emane/eventagent.h"
40 #include "emane/utils/singleton.h"
41 
42 #include <map>
43 #include <string>
44 
45 namespace EMANE
46 {
56  class EventAgentFactoryManager : public Utils::Singleton<EventAgentFactoryManager>
57  {
58  public:
60 
68  const EventAgentFactory &
69  getEventAgentFactory(const std::string & sLibraryFile);
70 
71  protected:
73 
74  private:
75  typedef std::map<std::string, EventAgentFactory *> EventAgentFactoryMap;
76 
77  EventAgentFactoryMap eventAgentFactoryMap_;
78  };
79 
81 }
82 
83 #endif //EMANEEVENTAGENTFACTORYMANAGER_HEADER_
Factory for creating EventAgents. The factory manages the DLL allowing for the creation of multiple a...
Ensure a class only has one instance, and provide a global point of access to it. ...
Definition: singleton.h:47
const EventAgentFactory & getEventAgentFactory(const std::string &sLibraryFile)
Factory Manager Singleton cache for EventAgentFactory objects. The manager creates and caches the fac...
Definition: agent.h:43